A new engine, the newest version of the popular engine, was announced on Wednesday at Gamescom 2016 in Cologne, Germany, where the game was announced as Unreal Engine v6.
This was a huge change in engine design, but it didn’t have to be this way.
This is the first time since Unreal Engine 3 that a new version of Unreal engine has been released on a public platform.
For many years, developers and game publishers have been looking for a way to differentiate the new engine from the old, which was built on top of the Unreal Engine 2.
This new engine has the potential to change that.
When it was announced at GamesCom, a big question was what kind of engine the new version would use.
It was announced that this new version will be called V6, and it is currently under development, but we’re not yet sure what it will be like.
It looks like it will use a slightly different engine than the previous one.
The biggest changes are probably in the networking and physics engine, which will be a big step towards making Unreal Engine more responsive to different types of gameplay.
It will also make sure the game is optimized for different hardware configurations.
Unreal Engine v5 was released on March 10, 2014, and was the first game to be powered by Unreal Engine.
It came with support for Unreal Engine’s scripting engine and a number of tools, including the editor, that allowed developers to create their own engines for games.
It had a number, of course, of issues.
It was a great engine, but that’s what makes it such a valuable tool.
It allowed developers and publishers to create games that were playable in real-time and that had a high quality of life.
Unfortunately, those games weren’t very well received.
Since then, Unreal Engine has gone through numerous revisions, many of which have been focused on improving performance and performance-related features.
The last major update was in March 2018, and that was the most recent.
However, the engine is still widely used by many developers, and many of those games have been running on it for a long time.
A big change from the last major version of UE4 was that there was a complete rework of the engine.
This meant that there were no major changes to the game itself.
Instead, the changes were more focused on fixing performance issues and balancing game mechanics.
The engine itself has also seen a major update, and the latest version is v6, which means that it will support a wider variety of hardware configurations, including more powerful CPUs, Nvidia graphics cards, and more.
This will help make Unreal Engine a more powerful and efficient engine.
What about compatibility?
It’s unclear how long UE4 will support existing games.
The first game announced at this year’s Gamescom was a mobile title called Unreal World.
The game is not currently supported by the latest versions of UE 4, so developers will have to build their own games for the new game engine.
Developers can still build their games on top the Unreal engine, and some of those titles are already available on the UE4 Marketplace.
There are also a number other Unreal Engine titles available on Steam, which is also a good way to get into the engine, too.
The next big engine upgrade is coming in 2019.
The Unreal Engine 5 will be the first one that will have support for the next-generation graphics card architecture.
At this point, it seems like the next big version of our favorite game engine is coming.
It’s important to note that the next version of this engine isn’t expected to arrive until 2020, at the earliest.